The Citadel is a good place to read up on the latest forum discussions, delve into The Keep to provide feedback on singleplayer features, The Fields of Valour for multiplayer features and the Suggestions board for brand new ideas! Join us on our forum where you can discuss the game with fellow players, provide feedback or make suggestions. I have feedback about a specific feature or would like to share a suggestion.
We will also continue to share development updates on our YouTube channel, through patch notes and blog posts. Take a look at our Future Plans[ post to learn more about what we are working on and what you can expect to see in future patches. Where can I find more information on game updates? Steam Library > Right-click Mount & Blade II: Bannerlord > Properties... > Betas > Select the version you want.
If you would prefer to download patches/hotfixes less often, you can stick with an older version for a longer period of time via the Steam beta system. That's why a patch can end up being larger despite having only minor art-related changes. This package in its entirety is then redownloaded by Steam. This packages resources in a specific way which causes even minor adjustments to lead to changes to larger packages. The game uses a streaming technology/system that allows for better performance. If you encounter a crash, we would appreciate it if you were to make use of the crash dump uploader that appears after a crash to share the dump file with us to help us resolve the issue. The game features a crash dump system that allows us to analyse and understand the cause of game crashes. Make sure to read the guidelines on reporting issues before creating the thread. If you are unable to resolve the issue or would like to report a bug, please head over to the support section and open a new discussion thread. Steam Library > Right-click Mount & Blade II: Bannerlord > Properties... > Betas > Select “perf_test” or “perf_test_beta” (depending on whether you are experiencing issues with the latest live or beta patch.) Please follow the rest of the instructions here. If you are experiencing performance issues, you can help us by using the telemetry branch which can be accessed via the Steam beta system.
InputStreamReader isr = new InputStreamReader(p.If you are facing crashes or can’t launch the game, please have a look at the Common Issues and Workarounds and the Crash Checklist for guidelines on how to potentially resolve the issue by using one of the methods described there.
The correct code needs to only read STDERR: char buffer = new char The isre.read would first unblock, get some data but then the isr.read would bring everything to a halt. This was also bad because while it did do something it didn't do before it still got stuck at isr.read. InputStreamReader isre = new InputStreamReader(p.getErrorStream()) Then I came up with: char buffer = new char This initial version couldn't possibly work because the is.read() call would hang as no data was written to STDOUT. InputStreamReader isr = new InputStreamReader(p.getInputStream()) My Java code that consumed the process output was initially: char buffer = new char Any help would be much appreciated.įirst, git has a bug that prints its cloning progress in STDERR instead of STDOUT. I guess it's something related to LFS but I have no clue how to debug this further.